- Chain Fence
500 HP- 3 Nades
- 1 HE
- 1 Mortar
- 1 RPG
- 1 Satchel
- Sandbags
1500 HP- 15 Nades
- 1 HE
- 1 Mortar
- 1 RPG
- 1 Satchel
- Reinforced Wall
3000 HP- 30 Nades
- 6 HE
- 3 Mortars
- 3 RPG
- 1 Satchel
- Heavy Gate
8500 HP- 85 Nades
- 17 HE
- 9 Mortar
- 9 RPG
- 2 Satchel
- Fortress Wall
16500 HP- 165 Nades
- 33 HE
- 17 Mortar
- 17 RPG
- 3 Satchel
- Foxhole
1500 HP- 15 Nades
- 3 HE
- 2 Mortar
- 2 RPG
- 1 Satchel
- Gun Nest
3000 HP- 30 Nades
- 6 HE
- 3 Mortar
- 3 RPG
- 1 Satchel
- Gun Turret
2500 HP- 25 Nades
- 5 HE
- 3 Motar
- 3 RPG
- 1 Satchel
- Pillbox
4500 HP- 45 Nades
- 9 HE
- 5 Mortar
- 5 RPG
- 1 Satchel
- Tunnel Network
5000 HP- 50 Nades
- 10 HE
- 5 Mortar
- 5 RPG
- 1 Satchel
- Garrisoned House
5500 HP- 55 Nades
- 11 HE
- 6 Mortar
- 6 RPG
- 1 Satchel
- Bunker / Town Hall
20500- 205 Nades
- 41 HE
- 21 Mortars
- 21 RPG
- 4 Satchels
- Watch Tower
1000 HP- 10 Nades
- 2 HE
- 1 Mortar
- 1 RPG
- 1 Satchel
- Howitzer
1000 HP- 10 Nades
- 2 HE
- 1 Mortar
- 1 RPG
- 1 Satchel
- Stone Bridge
20000 HP- 200 Nades
- 40 HE
- 20 Mortar
- 20 RPG
- 4 Satchel
- Storage Box
1500 HP- 15 Nades
- 3 HE
- 2 Mortar
- 2 RPG
- 1 Satchel
- Barracks
1500 HP- 15 Nades
- 3 HE
- 2 Mortar
- 2 RPG
- 1 Satchel
Monday, August 7, 2017
How much does it take to destroy ...
Here is a quick list of how much explosives or ammo it takes to destroy various buildings and defense structures in foxhole.
How bad walls can cause issues with scrap yards!
Don't make the mistake of placing walls on resource spawn areas.
So in this video clip I went to clear bad wall placement and other players team killed me. After I respawned I headed back to clear the wall segment and as soon as I did the scrap spawned right on the wall segment spot proving my point.
So in this video clip I went to clear bad wall placement and other players team killed me. After I respawned I headed back to clear the wall segment and as soon as I did the scrap spawned right on the wall segment spot proving my point.
Tech Parts Exploit
Video clip showing the current exploit for farming tech parts faster then normally possible.
Steps:
Fill inventory with stuff but leave one slot with 1 tech part.
Find a scrap pile and equip a sledge hammer.
Start to scrap, you will generally not hear the noise that it makes during regular scrapping.
As you are hammering, you will get tech parts time to time.
Repeat over and over
Update - This exploit has been fixed, doesnt work anymore.
Steps:
Fill inventory with stuff but leave one slot with 1 tech part.
Find a scrap pile and equip a sledge hammer.
Start to scrap, you will generally not hear the noise that it makes during regular scrapping.
As you are hammering, you will get tech parts time to time.
Repeat over and over
Update - This exploit has been fixed, doesnt work anymore.
Roles
Listed here are some of the many various roles you can take up in Foxhole. Know your role and make a difference on the battlefield.
- Scrapper
Dedicated resource farmer, pick one of the four resources and farm it for others to pick up.
If you just joined a battle and not sure what to do, this role is a good start in order to get a handle of whats happening on the field.- Make sure to have a Sledge Hammer
- Equip a Radio and watch for enemy movements
- If no one is doing pickup runs, get a truck and refine the resources for others to use at Town Hall storage bins.
- Never put basic materials or refine materials into Town Halls.
- Builder
Role is focused on securing Towns with turrets, walls and other defensive structures.- Make smart wall placement, do not build walls near scrap yards.
- Do not place turrets next to each other, have space.
- ProducerYour job will be to produce items, weapons and ammo that is currently in shortage at the Town Hall.
- Teaming up with a scrapper and a logistics will make your job alot more easier and effective.
- Logistics
Main goals for logistical gameplay is to transport gear and troops town to town or to the front of the battlefield.- Always equip a radio and use it as you are traveling to avoid ambushes.
- Squad Leader
Lead a group of players to accomplish a certain objective. Update map with custom messages for others to see and follow. - InfantryCombat role with many different sub roles:
- Anti-Tank - specialize in taking out vehicles
- HMG - enemy suppression, able to take out foxholes and reinforced wall segments
- Rifleman - basic frontline attacker
- Mortar Team - one has a motor and another is a spotter with binoculars.
Your goal will be to take out enemy foxholes, gun turrets and pillboxes. - Demolition Man
Heavy Explosives, Satchel Charges, Sticky Bombs for taking out enemy structures and wall segments.
- Medic
This role is to save other infantry from dying on the battlefield.- Equip bandages, first aid and trauma kit.
- Check players avatars for red colors on uniform, they will require first aid.
- If a player is on the ground and you see a timer going they will require a trauma kit to be revived.
Defensive Structures
Listed here are the various defensive structures you can build in Foxhole.
Foxhole
Can fire in all directions, players can enter for cover and attacking enemies.
Requires 50 Basic Materials to build.
Gun Nest
This can be build as a upgrade to foxholes. Adds more HP, extends shot range and can throw frag grenades.
Requires 50 Refined Materials to build.
Pillbox
Can fire 90 degrees in front opening of turret, players can enter for cover and attacking enemies.
Requires 115 Basic Materials to build.
Gun Turret
This is a anti-vehicle turret which fires in all directions. Does not attack infantry only vehicles.
Requires 70 Refined Materials to build.
Sunken Pillbox
Can fire 90 degrees in front opening of turret, will pop up on detection of enemy, attack then lower back down.
Requires 80 Refined Materials to build.
Howitzer
Long Range artillery with large AOE splash damage, very effective against infantry.
Requires 125 Basic Materials and howitzer building kit.
Watch Tower
Reports nearby enemy movements to players with Radios equipped.
Requires 35 Basic Materials to build.
Fortress Bunker
Available when 3 fortress walls are connected together, the wall segment in the middle can be upgraded to a bunker.
Requires Refined Material to build.
Walls & Other
Chain Fence
Basic barrier use to prevent passage, very easily destroyed by gun fire
Requires 10 Basic Materials to build.
Reinforced Wall
Chain fence can be upgraded to a reinforced wall, provides more resistance to gun fire but vulnerable to explosives and sustained gun fire.
Requires 30 Basic Materials to build.
Fortress Wall
Reinforced wall can be upgraded to fortress wall, takes several explosives to destroy.
Requires 30 Refined Materials to build.
Barbed Wire
Used for slowing down enemy infantry movement. Can be dismantled with a wrench and vehicles are not hampered by slow effect.
Requires 15 Basic Materials to build.
Sandbags
Provides cover and protection from enemy fire while prone behind the bags.
Requires 10 Basic Materials to build.
Heavy Gate
A strong gate that requires manual opening and closing.
Requires 100 Basic Materials to build.
Foxhole
Can fire in all directions, players can enter for cover and attacking enemies.
Requires 50 Basic Materials to build.
Gun Nest
This can be build as a upgrade to foxholes. Adds more HP, extends shot range and can throw frag grenades.
Requires 50 Refined Materials to build.
Pillbox
Can fire 90 degrees in front opening of turret, players can enter for cover and attacking enemies.
Requires 115 Basic Materials to build.
Gun Turret
This is a anti-vehicle turret which fires in all directions. Does not attack infantry only vehicles.
Requires 70 Refined Materials to build.
Sunken Pillbox
Can fire 90 degrees in front opening of turret, will pop up on detection of enemy, attack then lower back down.
Requires 80 Refined Materials to build.
Howitzer
Long Range artillery with large AOE splash damage, very effective against infantry.
Requires 125 Basic Materials and howitzer building kit.
Watch Tower
Reports nearby enemy movements to players with Radios equipped.
Requires 35 Basic Materials to build.
Fortress Bunker
Available when 3 fortress walls are connected together, the wall segment in the middle can be upgraded to a bunker.
Requires Refined Material to build.
Walls & Other
Chain Fence
Basic barrier use to prevent passage, very easily destroyed by gun fire
Requires 10 Basic Materials to build.
Reinforced Wall
Chain fence can be upgraded to a reinforced wall, provides more resistance to gun fire but vulnerable to explosives and sustained gun fire.
Requires 30 Basic Materials to build.
Fortress Wall
Reinforced wall can be upgraded to fortress wall, takes several explosives to destroy.
Requires 30 Refined Materials to build.
Barbed Wire
Used for slowing down enemy infantry movement. Can be dismantled with a wrench and vehicles are not hampered by slow effect.
Requires 15 Basic Materials to build.
Sandbags
Provides cover and protection from enemy fire while prone behind the bags.
Requires 10 Basic Materials to build.
Heavy Gate
A strong gate that requires manual opening and closing.
Requires 100 Basic Materials to build.
Buildings
Listed here are all the various buildings found in foxhole.
Town Hall
The town hall is the most important structure found at the heart of each city. When the game round first begins all of the town halls are not functional. In order to make them functional again you will need to capture it by using a construction vehicle and repairing it back to full health.
Once captured by a faction, they can use it as a stockpile for the various items and resource players find or build.
A town hall also powers up tunnel networks with AI to man your defensive turrets and gun installations.
Weapon Factory
Use this building to produce weapons and ammunition. Requires tech parts in order to create more advance weaponry.
Workshop
Use this building to produce tools and utility type of items. Requires tech parts to unlock various items.
Items Like:
Medical Lab
Use to create bandages, first aid and trauma kits.
Manufacturing Plant
Use this building to refine scraps into basic materials, components into refine materials and sulfur into explosive materials.
Supply Station
Used to produce S. Supplies from basic materials, also called SS. The SS is used for Town Halls, outposts and barracks for re-spawning of soldiers.
Vehicle Factory
Used for the production of vehicles, tanks and artillery. Requires tech parts to unlock various vehicles.
Town Hall
The town hall is the most important structure found at the heart of each city. When the game round first begins all of the town halls are not functional. In order to make them functional again you will need to capture it by using a construction vehicle and repairing it back to full health.
Once captured by a faction, they can use it as a stockpile for the various items and resource players find or build.
A town hall also powers up tunnel networks with AI to man your defensive turrets and gun installations.
Weapon Factory
Use this building to produce weapons and ammunition. Requires tech parts in order to create more advance weaponry.
Workshop
Use this building to produce tools and utility type of items. Requires tech parts to unlock various items.
Items Like:
- Binoculars
- Wrenches
- Radios
- Grenade Launchers
- Satchel Charges
- Sledge Hammer
- Gas Masks
- And more
Medical Lab
Use to create bandages, first aid and trauma kits.
Manufacturing Plant
Use this building to refine scraps into basic materials, components into refine materials and sulfur into explosive materials.
Supply Station
Used to produce S. Supplies from basic materials, also called SS. The SS is used for Town Halls, outposts and barracks for re-spawning of soldiers.
Vehicle Factory
Used for the production of vehicles, tanks and artillery. Requires tech parts to unlock various vehicles.
Resources
Main resources for the game are scrap, components, sulfur and fuel.
Open up the map to see the locations for each resource node.
Scraps
Use the map to find scrap locations and then use your hammer to start gathering from the piles. To scrap faster use a Sledge Hammer which can be produced once the workshop has been upgraded. In order to upgrade your workshops you will need to find tech parts which will also be gathered from scrapping or component farming. Scraps can be placed into the manufacturing plant which then get processed into basic materials.
Role name:
Scrapper - a player who is dedicated to continuously scrap for others by placing into nearby storage bins for logistic players to pick up. Make sure to communicate in team chat your location when storage bins are full of scraps.
Components
Use the map to find component locations in order to start gathering from the old tank husks. Make sure to have equipped a Sledge Hammer because a normal hammer will not work for this resource type.
When you reach the component location, you will see a series of old tank husks and other random tank parts laying around. There is only 3 tank husks that are farm-able at these locations, they are the ones in the middle.
Components can be placed into the manufacturing plant which then get processed into refined materials.
Role name:
Scrapper - a player who is dedicated to continuously component farm for others by placing into nearby storage bins for logistic players to pick up. Make sure to communicate in team chat your location when storage bins are full of components.
Sulfur
Use the map to find sulfur locations in order to start gathering this resource type. You can use either a hammer or a sledge hammer, with a sledge hammer being more faster in farming the sulfur.
Sulfur has a long re-spawn timer once depleted at around 2 hours.
Sulfur can be processed in a manufacturing plant to create explosive materials.
Fuel
Use the map to find fuel locations in order to start gathering this resource type. You can use either a hammer or a sledge hammer, with a sledge hammer being more faster in farming the fuel.
Fuel doesn't require any further processing, you can use it to fuel all the various vehicles.
Open up the map to see the locations for each resource node.
Scraps
Use the map to find scrap locations and then use your hammer to start gathering from the piles. To scrap faster use a Sledge Hammer which can be produced once the workshop has been upgraded. In order to upgrade your workshops you will need to find tech parts which will also be gathered from scrapping or component farming. Scraps can be placed into the manufacturing plant which then get processed into basic materials.
Role name:
Scrapper - a player who is dedicated to continuously scrap for others by placing into nearby storage bins for logistic players to pick up. Make sure to communicate in team chat your location when storage bins are full of scraps.
Components
Use the map to find component locations in order to start gathering from the old tank husks. Make sure to have equipped a Sledge Hammer because a normal hammer will not work for this resource type.
When you reach the component location, you will see a series of old tank husks and other random tank parts laying around. There is only 3 tank husks that are farm-able at these locations, they are the ones in the middle.
Components can be placed into the manufacturing plant which then get processed into refined materials.
Role name:
Scrapper - a player who is dedicated to continuously component farm for others by placing into nearby storage bins for logistic players to pick up. Make sure to communicate in team chat your location when storage bins are full of components.
Sulfur
Use the map to find sulfur locations in order to start gathering this resource type. You can use either a hammer or a sledge hammer, with a sledge hammer being more faster in farming the sulfur.
Sulfur has a long re-spawn timer once depleted at around 2 hours.
Sulfur can be processed in a manufacturing plant to create explosive materials.
Fuel
Use the map to find fuel locations in order to start gathering this resource type. You can use either a hammer or a sledge hammer, with a sledge hammer being more faster in farming the fuel.
Fuel doesn't require any further processing, you can use it to fuel all the various vehicles.
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